Being restricted to the lower league to begin with means possibly some frustration as you’ve to earn your place on the grown up bikes, but for newcomers to the game it’s a heavy handed nudge into making you learn how the basics work. Have I come to take part in the MXGP championship or what? I mean, it is in the title. It also might feel like it’s throwing you in at the deep end too by only offering up the ability to dive into an MX2 race after picking a bike and team, then making you figure out how things work just as the gate drops. You know there’s something there, but until you get it into gear it’s not worth spending a lot of time with. It’s like it’s been stripped back to be functional only, much like the machines it’s replicating. ![]() The first thing that might strike you with MXGP 2020 is that it’s a bit barebones menu-wise – there’s little fanfare. Is it a series we wished we’d played sooner? ![]() Being the officially licensed title of the European based championship, and coming from a developer renowned for their two-wheeled exploits like Ride 4, you’d think this would be a shoe in for one of the team to have at least played, so how has the dirt and noise of this frantic sport slipped by us? Now we’ve got our hands on the latest version in MXGP 2020 – The Official Motocross Videogame, that landed on the Xbox One, PC, and PS4 at the end of last year, and is now coming to the Series X and PS5. We’ve covered a few motocross games here on Codec Moments, mostly the Monster Energy Supercross series, and for some reason the MXGP games from Milestone have managed to pass us by.
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